![]() Added gnoll trickster quest to sad ghost.Fixed herbal armor not absorbing damage when it should.Loading the game no longer gives you a free surprise attack.Killing yourself with a scroll of psionic blast now produces correct death message.Fixed herbal healing from sungrass restoring incorrect amount of HP on last tick.Fixed drinking potion of might not giving you "strength attained" badge.Ring of elements buffed - damage resist chance increased from lvl / (lvl +3) to lvl / (lvl +2), debuff duration factor decreased from (2 + 0.5 * level) / (2 + level) to (1 + 0.5f * level) / (1 + level).Ring of evasion bonus reduced to 15% per level (down from 20%), the Hero must stand still for the ring to reach its full effectiveness. ![]() Ring of accuracy now reduces enemy evasion by 25% per level instead of increasing Hero's accuracy by 40% per level.Ring of haste now speeds up movement by 20% per level rather than all actions by 20% per level.Randomly generated rings are now capped at +2 (down from +3).Swarm of flies damage increased to 2 - 4 from 1 - 4, health potion drop chance reduced from 1 / (5 + generation) to 1 / (6 + generation^2).Crazed bandit now poisons and cripples target in addition to blinding it, item drop chance increased to 33.3% (up from 1%).Blandfruit seed is now 3 times rarer than other seeds (down from 7 times as rare).Assassin damage bonus is now always 34% rather than between 1% and 100%.Talisman of foresight (replaces ring of detection).Sandals of nature (replaces ring of naturalism).Master Thieves' armband (replaces ring of haggler).Cape of Thorns (replaces ring of thorns).Chalice of Blood (replaces ring of mending).Horn of Plenty (replaces ring of satiety).Cloak of Shadows (replaces ring of shadows).Artifacts replace certain rings, can be worn in ring slots, upgrading them doesn't require scrolls.Fixed certain herbal healing properties not being saved.Dew vial no longer revives the Hero, healing reduced to dew^2 * 0.01 * max HP from dew^log(20) * 0.05 * max HP (still heals to full HP when full).Ankhs can now be blessed with dew from a full dew vial, blessed ankhs revive the Hero without destroying any items (like the dew vial used to do).During magical sleep the hero regains 1 HP every turn and wakes up at full health or on damage, other characters only wake up on damage.Drowsy characters fall to magical sleep in 4 turns, the Hero can resist drowsiness by taking damage.The scroll now causes drowsiness to all creatures in FOV including the Hero instead of immediately putting all enemies to sleep.Scroll of psionic blast now damages user for 33% to 66% of max HP (down from 33% to 85%), but paralyses for 4 to 6 turns (up from 2 to 4) and blinds for 6 to 9 turns (up from 4 to 8). ![]() ![]()
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